| Add(const deQuaternion &q, deQuaternion &result) const | deQuaternion | |
| deQuaternion() | deQuaternion | [inline] |
| deQuaternion(deDouble xAxis, deDouble yAxis, deDouble zAxis, deDouble wAxis) | deQuaternion | [inline] |
| deQuaternion(deVec3d &axisdeVector, deDouble www) | deQuaternion | [inline] |
| FromMatrix(const deTransformInfo &matrix) | deQuaternion | |
| Interpolate(const deQuaternion &q, deDouble balance, deQuaternion &result) | deQuaternion | |
| IsUnit() const | deQuaternion | |
| IsValid() const | deQuaternion | |
| Length() const | deQuaternion | |
| Multiply(const deQuaternion &q, deQuaternion &result) const | deQuaternion | |
| Normalize() | deQuaternion | |
| operator *(const deQuaternion &) const | deQuaternion | |
| operator *=(const deQuaternion &) | deQuaternion | |
| operator const deVec3d &() const | deQuaternion | [inline] |
| operator deVec3d &() | deQuaternion | [inline] |
| operator!=(const deQuaternion &) const | deQuaternion | |
| operator+(const deQuaternion &) const | deQuaternion | |
| operator+=(const deQuaternion &) | deQuaternion | |
| operator-(const deQuaternion &) const | deQuaternion | |
| operator-=(const deQuaternion &) | deQuaternion | |
| operator==(const deQuaternion &) const | deQuaternion | |
| RotateX(deDouble radians) | deQuaternion | [inline] |
| RotateY(deDouble radians) | deQuaternion | [inline] |
| RotateZ(deDouble radians) | deQuaternion | [inline] |
| Set(deDouble xAxis, deDouble yAxis, deDouble zAxis, deDouble wAxis) | deQuaternion | [inline] |
| SLERP_EPSILON | deQuaternion | [static] |
| Subtract(const deQuaternion &q, deQuaternion &result) const | deQuaternion | |
| ToMatrix(deTransformInfo &matrix) const | deQuaternion | |
| UNIT_TOLERANCE | deQuaternion | [static] |
| vector | deQuaternion | |
| w | deQuaternion | |
| x | deQuaternion | |
| y | deQuaternion | |
| z | deQuaternion | |